2025-06-10
Download for Windows
Changes
After Effects
- Fixed a crash that occurred during shutdown in some cases
CLI
- Added options --create-sky-model, --store-training-context, --crop-box and --roi-box
- Fixed a crash when using some non-ascii characters in filenames
Export
- Store anti-aliasing flag as metadata in PLY file
Framework
- Give specific error message during startup if CPU does not support AVX
Image
- Infer chromaticities from color space name if none are stored in EXR file
- Log a warning if an image file uses an unknown color space
Installer
- Command-line options (-s, -accept-eula) were broken
- Prompt user to quit apps using an existing installation
- Upgrade mode failed to uninstall plugins, causing version mismatch
IO
- Fixed a crash when loading corrupted project files
- Fixed: no error was shown in some cases when saving the project failed
SfM
- Fixed an excessive slowdown during camera tracking of large images
Splat
- Fixed a model quality issue when training in non-sRGB color spaces
- Fixed laggy rendering of splat selection
- Fixed: inactive splats were not truncated from the project file when saved
- Fixed: training was aborted in some cases if an import was missing a camera
Unreal Engine
- Added RdncFieldComponent parameters Sph. Hrm. Degree and Min Radius
- Added support for Unreal Engine 5.6
- Disabled Postshot UE plugin by default. This fixes an issue when packaging UE projects
- Fixed a crash when closing the login dialog during startup
- Fixed a crash when loading some old .PSHT projects
- Fixed incorrect depth values on empty pixels when rendering cropped scenes
- Fixed: RdncFieldActors did not render in CineCamera preview
Note: The workflow to enable Postshot in Unreal Engine has changed slightly. For more details see Unreal Engine Integration.
UI
- Abort training if user confirms Bake Transform
- Added support for SpaceMouse input devices.
See also Preferences/SpaceMouse for configuration - Changed default Max Image Size to 3840
- Enabled Anti Aliasing by default in all profiles
- Fixed an issue causing crashes on some GPU/driver combinations
- Fixed an issue that caused choppy viewport response in some cases
- Fixed an issue that caused laggy input response in some cases
- Fixed an issue with editing non-ASCII text
- Fixed an issue with UI input when pressing (not holding) the Alt key
- Fixed: ImageSet nodes were not removed from the camera selector when deleted
- Fixed: Q and C navigation shortcuts did not move in the intended direction
- Fixed: viewport did not update correctly in some cases after toggling fullscreen mode
- Moved parameters Camera/Rdnc Fields/Sph. Hrm. Degree and Min Radius to Rdnc Field/Render
- Set Frame Selection to Best Images by default only when importing videos
- Support font fallback to render e.g. japanese and chinese characters correctly
Viewport
- Fixed an issue that could occassionally block the UI when resizing