Postshot User Guide

v1.0

2025-08-26

Download for Windows


Changes

After Effects

  • Fixed a crash that occurred during shutdown in some cases

CLI

  • Replaced --treat-zero-alpha-as-mask option with --import-masks
  • Added options --create-sky-model, --store-training-context, --crop-box and --roi-box
  • Fixed: default profile did not work correct if -p, --profile was not specified
  • Fixed: crop- and roi-box were not converted correctly from CLI args
  • Fixed a crash when using some non-ascii characters in filenames

Export

  • Added Image Set/Actions/Export COLMAP database
  • Store anti-aliasing flag as metadata in PLY file
  • Fixed: Export included deleted Rdnc Field nodes

Framework

  • Fixed crashes when running out of GPU memory during training
  • Give specific error message during startup if CPU does not support AVX

Image

  • Support AprilTags for scene orientation
  • Export images using their original filenames if possible
  • Infer chromaticities from color space name if none are stored in EXR file
  • Log a warning if an image file uses an unknown color space
  • Fixed an issue causing incorrect padding data to be loaded from some file formats

Import

  • Added optional Image Mask imports
  • Added Image Mask Mode option
  • Added support for poses and points imports in BlocksExchange XML format
  • Support mixed BlocksExchange/PLY imports
  • Emit error if import contains multiple point clouds
  • Ignore .txt and .bin files that are not part of a COLMAP database instead of failing
  • Support double precision PLY data

Installer

  • Command-line options (-s, -accept-eula) were broken
  • Prompt user to quit apps using an existing installation
  • Upgrade mode failed to uninstall plugins, causing version mismatch
  • Fixed an issue that caused the installer to abort on some systems
  • Fixed an issue when installing as the SYSTEM user 

IO

  • Include final filename in temporary file names io. using fully random names
  • Fixed a crash when loading corrupted project files
  • Fixed: no error was shown in some cases when saving the project failed

SfM

  • Fixed an excessive slowdown during camera tracking of large images

Scene

  • Fixed: Rove Keys did not handle keys outside current timeline range correctly
  • Fixed: Some parameters in Rdnc Field/Render were not applied after load

Splat

  • Auto-limit splat count to not exceed GPU memory (Splat3 and Splat MCMC only)
  • Compact workspace to allow training larger models in constrained memory situations
  • Improved training performance
  • Fixed a crash when training begins in some cases
  • Fixed an issue causing noise with large focal lengths
  • Fixed an issue that caused removal of sph.hrm. data when saving in some training states
  • Fixed an issue that could cause multi-second hanging during training esp. when using large images
  • Fixed: pausing and restarting training did not retain config correctly
  • Fixed: reducing Max Splat Count to values below current during training was broken
  • Fixed: Selection did not apply crop box
  • Fixed a model quality issue when training in non-sRGB color spaces
  • Fixed laggy rendering of splat selection
  • Fixed: inactive splats were not truncated from the project file when saved
  • Fixed: training was aborted in some cases if an import was missing a camera

UE

  • Added RdncFieldComponent parameters Sph. Hrm. Degree and Min Radius
  • Added support for Unreal Engine 5.6
  • Disabled Postshot UE plugin by default. This fixes an issue when packaging UE projects
  • Fixed a crash when closing the login dialog during startup
  • Fixed a crash when loading some old .PSHT projects
  • Fixed incorrect depth values on empty pixels when rendering cropped scenes
  • Fixed: RdncFieldActors did not render in CineCamera preview

UI

  • Replaced 'Treat Zero Alpha as Mask' option with Image Mask imports
  • Added more expressive error message if COLMAP import fails
  • Alt+F4 shortcut did not close the app
  • Mark project file as modified after relocating an image set
  • Abort training if user confirms Bake Transform
  • Added support for SpaceMouse input devices.
    See also Preferences/SpaceMouse for configuration
  • Changed default Max Image Size to 3840
  • Enabled Anti Aliasing by default in all profiles
  • Set Frame Selection to Best Images by default only when importing videos
  • Support font fallback to render e.g. japanese and chinese characters correctly
  • Fixed an issue causing crashes on some GPU/driver combinations
  • Fixed an issue that caused choppy viewport response in some cases
  • Fixed an issue that caused laggy input response in some cases
  • Fixed an issue with editing non-ASCII text
  • Fixed an issue with UI input when pressing (not holding) the Alt key
  • Fixed: ImageSet nodes were not removed from the camera selector when deleted
  • Fixed: Q and C navigation shortcuts did not move in the intended direction
  • Fixed: viewport did not update correctly in some cases after toggling fullscreen mode
  • Moved parameters Camera/Rdnc Fields/Sph. Hrm. Degree and Min Radius to Rdnc Field/Render
  • Fixed an issue causing a crash on shutdown in some cases
  • Fixed an issue that caused a crash in some failure cases
  • Fixed an issue that caused Space Mouse input to freeze on some systems
  • Fixed: File dialogs did not remember last used folder
  • Fixed: main window shortcuts were active on sign-in dialog
  • Fixed: shortcuts triggered even with extra modifier keys pressed

Viewport

  • Added double-click action to target camera
  • Limit viewport auto-update during training to 2FPS
  • Fixed: 'F1' shortcut did not select Default Camera in some cases
  • Fixed an issue that could occassionally block the UI when resizing