v1.1
2026-05-13
Download for Windows
Changes
CLI
- Added option --export-splat, deprecated option --export-splat-ply
Framework
- Fixed an issue causing camera tracking failure on Blackwell GPUs
- Fixed: crash during startup in some cases if no supported driver available
- Fixed: crash when loading project files with certain Unicode filenames
- Improved memory management to allow for larger scene training
Image
- Added option to export COLMAP database in text format
- Fixed a crash when loading some low-resolution video files
- Fixed a crash when rendering video files with odd resolutions
- Fixed an issue that caused a failure to load mask files in same cases
- Fixed an issue that corrupted camera poses in some cases when re-locating images
- Fixed: cameras imported from some formats were not stored correctly if project was saved before 3DGS training
- Fixed: image sub-selection did not support 16bit images
- Support relocation of multi-folder image sets
Import
- Added option to disable re-centering of poses/points
- Fixed an issue that caused a subset of cameras to be discard in some cases
- Fixed: RdncField transform was not adjusted when recentering poses/points
- Show error message when importing only point clouds
- Support exports from RealityScan 2.1
- Support importing COLMAP databases with non-standard folder structure
- Support loading sequences of SPZ files
- Tie Points embedded in BlockExchange files were incorrectly quantized
Installer
- Do not require -accept-eula for silent uninstall (-s -uninstall)
IO
- Export/import color space metdata to/from PLY files
- Fixed failure to import PLY files with unused attributes (as generated by Realsee Galois)
- Fixed: camera tracking failure if image/video paths contain certain Unicode characters
- Fixed: loading of some 3DGS PLY files failed
- Support importing Pix4D OPF data
- Support new camera export format in RealityScan v2.1.1
- Support Rdnc Field export and import in SPZ format
- Use conventional filenames when exporting COLMAP DB for video frame sets
Render
- Fixed: incorrect depth ordering when rendering multiple, scaled RdncFields
Scene
- Enabled Output parameter tab on Default Camera
- Fixed: position of re-centered Rdnc Field nodes were not restored correctly when opening projects
SfM
- Added Pose Quality option to training configuration
- Fixed camera tracking failure in some cases
- Support FullOpenCV camera model in COLMAP imports
Splat
- Added Photometric Compensation (Auto exposure, white-point, vignetting)
- Fixed an issue that caused artefacts in MCMC profile in some cases
- Fixed an issue that caused sporadic crashes at the start of training
- Fixed: alpha channel of EXR/TIF input files was not handled correctly
- Fixed: Sky Model training was defective
UE
- Added support for Unreal Engine 5.7
- Fixed a build issue when packaging project in some configurations
- Fixed an issue that caused crashes in UE 5.6 on some systems
- Fixed an issue that caused incorrect depth compositing
- Fixed early far clipping
- Fixed: pivot point on RdncField Actor was not set correctly
- Made Postshot Project Asset/Filename editable
- Support asset paths relative to project directory. Double-click the asset to edit its path
- Support packaging projects in 'Development' configuration
UI
- Added Add/Subtract/Intersect selection mode buttons
- Added Center on Object action
- Added lasso select tool
- Added Preferences/Fix OpenXR Orientation
- Added Preferences/Input Devices/Graphics Tablet Mode
- Added rectangle selection tool
- Added VR/XR view
- Escape key now aborts only current select-drag operation io. clearing the entire selection
- Fixed a crash in some cases when trying to obtain attributes of missing images
- Fixed a crash when file dialog opens with a default folder without access rights
- Fixed an issue that caused invisible primitives to get selected in some cases
- Fixed an issue that caused the UI to freeze when using Create Sky Model
- Fixed an issue that could cause the mouse pointer to remain hidden after controlling the viewport camera
- Fixed: double-click to change the camera target did not behave correctly
- Fixed: moving viewport camera (truck/pedestal) was too sensitive at far off-center positions
- Fixed: targetting camera via double-click was broken
- Fixed: timer formatting wrapped around durations above 24h
- Fixed: when opening projects using drag&drop, the project was immediately marked as modified
- Fixed: XR Orientation preferences were not stored/loaded
- Image Set/Image Properties/Size did not update in some cases
- Improved max selection depth visualization
- Move default camera when recentering poses/points on import
- Replaced depth-brush-select tool button with max-depth checkbox in tool dialog
- Switching between selection modes (add/subtract/intersect) did not work correctly
Viewport
- Fixed a crash when rendering with some driver/GPU combinations
XR
- Added Observer Scale preferences parameter
- Fixed: app did not start if no XR device is available
To update existing projects, reset Rdnc Field component/General/Transform/Location