Postshot User Guide

v1.1

2026-05-13

Download for Windows


Changes

CLI

  • Added option --export-splat, deprecated option --export-splat-ply

Framework

  • Fixed an issue causing camera tracking failure on Blackwell GPUs
  • Fixed: crash during startup in some cases if no supported driver available
  • Fixed: crash when loading project files with certain Unicode filenames
  • Improved memory management to allow for larger scene training

Image

  • Added option to export COLMAP database in text format
  • Fixed a crash when loading some low-resolution video files
  • Fixed a crash when rendering video files with odd resolutions
  • Fixed an issue that caused a failure to load mask files in same cases
  • Fixed an issue that corrupted camera poses in some cases when re-locating images
  • Fixed: cameras imported from some formats were not stored correctly if project was saved before 3DGS training
  • Fixed: image sub-selection did not support 16bit images
  • Support relocation of multi-folder image sets

Import

  • Added option to disable re-centering of poses/points
  • Fixed an issue that caused a subset of cameras to be discard in some cases
  • Fixed: RdncField transform was not adjusted when recentering poses/points
  • Show error message when importing only point clouds
  • Support exports from RealityScan 2.1
  • Support importing COLMAP databases with non-standard folder structure
  • Support loading sequences of SPZ files
  • Tie Points embedded in BlockExchange files were incorrectly quantized

Installer

  • Do not require -accept-eula for silent uninstall (-s -uninstall)

IO

  • Export/import color space metdata to/from PLY files
  • Fixed failure to import PLY files with unused attributes (as generated by Realsee Galois)
  • Fixed: camera tracking failure if image/video paths contain certain Unicode characters
  • Fixed: loading of some 3DGS PLY files failed
  • Support importing Pix4D OPF data
  • Support new camera export format in RealityScan v2.1.1
  • Support Rdnc Field export and import in SPZ format
  • Use conventional filenames when exporting COLMAP DB for video frame sets

Render

  • Fixed: incorrect depth ordering when rendering multiple, scaled RdncFields

Scene

  • Enabled Output parameter tab on Default Camera
  • Fixed: position of re-centered Rdnc Field nodes were not restored correctly when opening projects

SfM

  • Added Pose Quality option to training configuration
  • Fixed camera tracking failure in some cases
  • Support FullOpenCV camera model in COLMAP imports

Splat

  • Added Photometric Compensation (Auto exposure, white-point, vignetting)
  • Fixed an issue that caused artefacts in MCMC profile in some cases
  • Fixed an issue that caused sporadic crashes at the start of training
  • Fixed: alpha channel of EXR/TIF input files was not handled correctly
  • Fixed: Sky Model training was defective

UE

  • Added support for Unreal Engine 5.7
  • Fixed a build issue when packaging project in some configurations
  • Fixed an issue that caused crashes in UE 5.6 on some systems
  • Fixed an issue that caused incorrect depth compositing
  • Fixed early far clipping
  • Fixed: pivot point on RdncField Actor was not set correctly
  • Made Postshot Project Asset/Filename editable
  • Support asset paths relative to project directory. Double-click the asset to edit its path
  • Support packaging projects in 'Development' configuration

UI

  • Added Add/Subtract/Intersect selection mode buttons
  • Added Center on Object action
  • Added lasso select tool
  • Added Preferences/Fix OpenXR Orientation
  • Added Preferences/Input Devices/Graphics Tablet Mode
  • Added rectangle selection tool
  • Added VR/XR view
  • Escape key now aborts only current select-drag operation io. clearing the entire selection
  • Fixed a crash in some cases when trying to obtain attributes of missing images
  • Fixed a crash when file dialog opens with a default folder without access rights
  • Fixed an issue that caused invisible primitives to get selected in some cases
  • Fixed an issue that caused the UI to freeze when using Create Sky Model
  • Fixed an issue that could cause the mouse pointer to remain hidden after controlling the viewport camera
  • Fixed: double-click to change the camera target did not behave correctly
  • Fixed: moving viewport camera (truck/pedestal) was too sensitive at far off-center positions
  • Fixed: targetting camera via double-click was broken
  • Fixed: timer formatting wrapped around durations above 24h
  • Fixed: when opening projects using drag&drop, the project was immediately marked as modified
  • Fixed: XR Orientation preferences were not stored/loaded
  • Image Set/Image Properties/Size did not update in some cases
  • Improved max selection depth visualization
  • Move default camera when recentering poses/points on import
  • Replaced depth-brush-select tool button with max-depth checkbox in tool dialog
  • Switching between selection modes (add/subtract/intersect) did not work correctly

Viewport

  • Fixed a crash when rendering with some driver/GPU combinations

XR

  • Added Observer Scale preferences parameter
  • Fixed: app did not start if no XR device is available
    To update existing projects, reset Rdnc Field component/General/Transform/Location