The Turbulence node provides three methods of adding forces to the flow velocity that create swirlier motion and more fine detail.
Specifies strength of the perturbation force.
A seed value for the underlying random numbers. Different values will cause slightly different patterns to be generated.
See Masking.
Vorticity amplifies existing vorticies (swirly motion patterns) in the flow velocity. This also helps to keep the vorticies alive longer.
Specifies strength of the vorticity amplification.
See Masking.
Add random swirls to the flow velocity.
Specifies the strength of the force that creates the swirls.
Specifies the size of the swirls.
Specifies the rate of change of the underlying noise field.
To generate swirls of different sizes, additional octaves can be used. Each additional octave will create swirls half the size of the previous octave. For example, if Scale = 1 and Octaves = 3, the scale of the smallest octave will be 0.25.
Note that the smallest octaves should still be larger than the voxel size for best results.
Specifies the relative strength of smaller octaves. For example, when two octaves are used and Roughness = 0.5, then the 2nd octave has half the strength of the first once.
A seed value for the underlying random numbers. Different values will cause slightly different patterns to be generated.
See Masking.