2022-03-18
Download Windows Installer
Installation Instructions
System Requirements
- Windows 8.1 or later
- GPU simulation requires an Nvidia GPU with CUDA CC 3.5 or later (see https://developer.nvidia.com/cuda-GPUs).
- (optional) Cinema 4D R20 or later
- (optional) Redshift v3.0.53 or newer.
Changes
- [Activation] Fixed error during login on some systems.
- [C4D] Support C4D Material tags to map REA material node connections.
- [C4D] Fixed: transform rotation order was not bridged correctly.
- [C4D] Fixed: Cache mode was not restored correctly when switching scenes.
- [C4D][Volume] Compute collision object velocities from C4D objects.
- [DFG] Fixed missing viewport updates in some cases when changing material parameters.
- [Particles] Moved ParticleMaterial parameters to ParticleEmitter/Viewport tab.
- [Particles] Added Perturbation to DragAndWind modifier.
- [SDK] Added interfaces to Volume and Particle objects.
- [SDK] Added interface to VolumeMaterial.
- [SDK] Added interfaces for node access, export and import.
- [UI] Fixed hang in CodeEditor when switching between files in some cases.
- [UI] Volume channel selection lists were not updated when only channel type changed.
- [UI] Updated Voxelize node/tag icon to associate with Volume Grid.
- [UserGuide] Updated Project Velocity page
- [Viewport] Moved viewport-only Show Blocks/Box parameters to to VolumeGrid/Viewport tab.
- [Viewport] Added Use Material and Channel parameters to VolumeGrid/Viewport.
- [Volume] Turbulence: simplified mask parameterization (see User Guide on Turbulence).
- [Volume] Channels were not cleared inside solids in some node sequences.
- [Volume] Added collision channel in default config.